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Please use this identifier to cite or link to this item: http://lrcdrs.bennett.edu.in:80/handle/123456789/4628
Title: Game Sphere: Gaming Entertainment Platform
Authors: Shrivastava, Ashutosh
Goyal, Ishaan
Ravi, Ravi
Issue Date: 2023
Publisher: CYBER TECH PUBLICATIONS
Abstract: With their distinctive and intense gameplay that has enthralled audiences for decades, arcade gaming systems have long been an essential of the entertainment sector. Using the capabilities of the C++ programming language, this project aims to create a unique arcade game system that combines the best aspects of modern technology with the nostalgia of classic gaming. The goal of this project is to create an all-encompassing arcade gaming system that is timeless and offers a fun and creative gaming experience. This project's foundation is object-oriented programming, which places a strong emphasis on modularity and reusability. Using an object-oriented approach to organize the game's components, developers can build a system that is adaptable and durable, making maintenance and scalability simpler. This strategy guarantees that the arcade game system may develop and adjust to new needs and improvements in the future.
URI: http://lrcdrs.bennett.edu.in:80/handle/123456789/4628
ISSN: 978-93-5053-905-7
Appears in Collections:Book Chapters_ SCSET

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