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Please use this identifier to cite or link to this item: http://lrcdrs.bennett.edu.in:80/handle/123456789/3915
Title: Guardians of the Maze: Challenges in Designing Obstacles
Authors: Gupta, Aditya
Mishra, Utkarsh
Sharma, Nischal
Sharma, Gitika
Keywords: c++ Java
Issue Date: 2023
Publisher: CYBER TECH PUBLICATIONS
Abstract: The Maze Maker Platform project combines mathematical intricacy and visual beauty inside the dynamic architecture of the Unreal Engine. The purpose of this initiative is to not only provide users with an interactive place for study and discovery, but also to stimulate enrichment and interchange among users through the inclusion of strategic, instructional, and collaborative research. The Unreal Engine, a sophisticated game development engine recognised for its stunning graphical capabilities and quick impact, lies at the heart of the project. The engine transforms abstract algorithmic concepts into dynamic, visually captivating mazes, always turning them into dynamic puzzles, by acting as a canvas for many search generation algorithms, including recursive backtracking, Kruskal's algorithm, recursive splitting algorithm, and Dijkstra's algorithm, Lovely creations. Unreal Engine visual beauty surpasses superficial attractiveness and becomes the art of computational orchestration. Users actively participate in real-time search modifications, demonstrating the product's quality and modifying terms and walls to create a_x000D_ collaborative and instructive experience.
URI: http://lrcdrs.bennett.edu.in:80/handle/123456789/3915
ISSN: 978-93-5053-898-2
Appears in Collections:Book Chapters_ SCSET

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