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Please use this identifier to cite or link to this item: http://lrcdrs.bennett.edu.in:80/handle/123456789/3826
Title: Hangman game
Authors: Garg, Divyam
Shrivastava, Rajesh Kumar
Issue Date: 2023
Publisher: Cyber Tech Publications
Abstract: A visual representation of the hangman: The game features a visual representation of the hangman that is updated with each incorrect guess. This helps the player to track their progress and to see how close they are to losing the game. A scoring system: The game features a scoring system that rewards players for guessing the secret word quickly. This adds an extra element of challenge to the game. Implementation The Hangman game was implemented in C++. The game uses a variety of data structures and algorithms to achieve its functionality. These data structures and algorithms include A linked list: A linked list is used to store the secret word. This allows the game to easily keep track of the letters that have been guessed correctly. A stack: A stack is used to store the incorrect guesses. This allows the game to easily keep track of how many chances the player has remaining. A function for drawing the hangman: A function is used to draw the hangman. This function takes the current state of the game as input and draws the corresponding part of the hangman. Testing The Hangman game was extensively tested to ensure that it is bug-free and that it meets the required functionality.
URI: http://lrcdrs.bennett.edu.in:80/handle/123456789/3826
ISSN: 978-93-5053-894-4
Appears in Collections:Book Chapters_ SCSET

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