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Please use this identifier to cite or link to this item: http://lrcdrs.bennett.edu.in:80/handle/123456789/1403
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dc.contributor.authorSurbhi Gupta, Gaurav Singal, Deepak Garg
dc.date.accessioned2023-04-05T11:42:15Z-
dc.date.available2023-04-05T11:42:15Z-
dc.date.issued2021
dc.identifier.issn2162-237X
dc.identifier.urihttps://doi.org/10.1109/TNNLS.2021.3129525
dc.identifier.urihttp://lrcdrs.bennett.edu.in:80/handle/123456789/1403-
dc.description.abstractRecently introduced deep reinforcement learning (DRL) techniques in discrete-time have resulted in significant advances in online games, robotics, and so on. Inspired from recent developments, we have proposed an approach referred to as Quantile Critic with Spiking Actor and Normalized Ensemble (QC_SANE) for continuous control problems, which uses quantile loss to train critic and a spiking neural network (NN) to train an ensemble of actors. The NN does an internal normalization using a scaled exponential linear unit (SELU) activation function and ensures robustness. The empirical study on multijoint dynamics with contact (MuJoCo)-based environments shows improved training and test results than the state-of-the-art approach: population coded spiking actor network (PopSAN). IEEEen_US
dc.publisherInstitute of Electrical and Electronics Engineers Inc.en_US
dc.relation.ispartofseries9
dc.subjectActor critic, Artificial neural networks, deep reinforcement learning (DRL), ensemble, Neurons, reinforcement learning (RL), robust control, Robustness, Sociology, spiking neural network (SNN)., Statistics, Task analysis, Uncertaintyen_US
dc.titleQC SANE: Robust Control in DRL Using Quantile Critic With Spiking Actor and Normalized Ensembleen_US
dc.typeArticleen_US
dc.indexedscen_US
dc.indexedWCen_US
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